08 Nov Pico : Exergame For Kids With Cerebral Palsy
Conducted user research to identify gaps in physiotherapy. Designed and prototyped exergames to enhance therapy for children aged 6-10 with Cerebral Palsy....
Conducted user research to identify gaps in physiotherapy. Designed and prototyped exergames to enhance therapy for children aged 6-10 with Cerebral Palsy....
This three week long tangible interaction project explores the tangible attributes of pebbles and metaphorically translating natural interaction with pebbles with tangible user interface. In this project we explored three interactions and used light to demonstrate those interactions. However, they are not just limited to...
Discover my journey of mastering 21 skills in 21 weeks at Fab Academy, a diploma program led by Prof. Neil Gershenfeld, Director at CBA, MIT Media Lab....
This project was done during internship at SR+A, Mumbai. Inspired by ‘domes’ of Indo-Islamic architecture, this product symbolizes brotherhood with Identical surfaces facing each other. Also as the name suggests, DOM.US celebrates the heritage and embraces unity and enlightens the spirit of togetherness. This was presented...
This tangible interaction project was done during the module called 'Machine Design' of the diploma course called 'How to make almost anything' taught by Dr. Neil Gershenfeld, Director of Center of Bits and Atom, MIT, USA. The module was split over two weeks, where I...